Endless arcade · Android
ride fast · dodge the police · mind the battery
An electric unicycle, an endless procedurally generated German city, and a police force that chases you for the crime of riding it. Deliver parcels, race, catch thieves, bring lost hikers out of the woods — and gather a million reputation to change the law.
Free · no ads · no trackers · offline

In Germany an electric unicycle is a motor vehicle that cannot be made legal. It has no handlebar, so it is not an Elektrokleinstfahrzeug like an e-scooter; it gets no type approval (§ 19 StVZO), so no insurer will cover it — and riding without insurance is not a fine, it is a criminal offence (§ 6 PflVG).
People ride EUCs in Germany anyway: to work, to the shops, for fun. Neighbouring countries such as France and Belgium simply put the monowheel next to the e-scooter and regulated it. Germany forgot it.
This game exists to point at that gap. If you want to do more than outrun pixel police: Electric Empire, the Bundesverband Elektrokleinstfahrzeuge e.V., is the association lobbying for the legalisation of all light electric vehicles in Germany, the EUC included. I am not affiliated with them — I just think their work deserves attention.
My personal opinion: an EUC is much more than an e-scooter or an e-bike. Some are powerful enough to count as motorbikes and reach 100 km/h. Proper regulation would make the roads safer — and give people another serious alternative to the car. For all that power, an EUC is small and convenient in a way no bicycle, let alone a moped, can match. That combination of qualities is unique; nothing else offers it.
One thumb on the speed, one on the map — and a whole city to ride.
Every run generates a fresh German town: grid suburbs, old-town lanes, arterials, rivers and forests, gardens and orchards, footpaths through dead ends. It never ends and never repeats.
Patrol cars see you in a cone, radio every car nearby and route through the streets after you. Fast on the boulevards, slow in the lanes — and they cannot take footpaths. Every chase opens with a siren and a VERBOTEN! over the loudspeaker.
A million of it, gathered over all your rides, lobbies the legalisation through — and the police are gone for good. Good deeds earn the most; it also trickles in while you ride: faster near the police, tripled in a chase, a bonus for every escape.
Bag thieves flee on bicycles, e-scooters and motorbikes — ride them down. Hikers are lost in a rainy forest: load rescue kits at the rescue team and hand them out, down the stairs if your suspension allows.
Challenge the riders you meet: drag races through the countryside, obstacle races in town, off-road with jumps, streams and stones. Three wins open the next kind. Races are drawn sideways — just turn the phone.
Speed eats the battery; empty means walking. Charging stations refill you — stop and wait while the police roam, or skim through at speed for a few percent. Garages charge too, hide you from the police and upgrade the wheel mid-ride.
Pick up parcels, beat the timer, earn money — make the urgent time for reputation too. Spend it on your wheel: top speed, acceleration, battery, charging speed, handling and suspension, ten levels each — or on a navigator with an autopilot. 47 achievements pay money and reputation.
A catch costs a fine — 100, 300, then 500 € — and you ride on; before the third comes the MPU, the “idiot test”. The fourth ends the ride, with the real charge you would face. And police exhaust at the junctions makes your head spin.
No account, no ads, no analytics — the app does not even ask for internet permission. English, German, Spanish, French, Italian, Polish, Portuguese, Russian, Ukrainian.

Patrol cars, chargers, parcels to deliver.

A chase: eight cars after you, the multiplier climbing.

Stop, thief! Ride them down.

Lost hikers in a rainy forest.

Off-road race: descents, jumps and streams.

Caught — pay the fine, or the ride is over.

The garage: six stats, ten levels each — and the law.

47 achievements.

Why are we running? The rules, in nine languages.
Played upright, with one thumb or two; the races are drawn sideways. The sides can be mirrored for left-handed play, and a short introduction teaches it all on a ride into Germany.
Left thumb. Drag up to go faster, down to slow. It sticks where you leave it; double-tap for an emergency stop. The bright fill shows the speed you actually have — bends and small streets cost speed.
Right thumb. The wheel follows the road on its own; the next junction is always marked. Swipe towards the exit you want and the marker moves there. Swipe back to turn around at the junction.
One button: stop and turn around right now. The way out when a patrol car appears at the end of the street.